Get started with gaze!
Sensory Eye FX 2 features 30 activities designed to support the development of essential visual skills such as locating a stimulus, selecting a stimulus, shifting gaze between stimuli, visual search, visual memory and more. It is fully gaze enabled providing opportunities for visual stimulation and eye gaze control skills development. The recording functionality can be useful in assessment contexts as well as in providing a means to capture user generated images to share with others.
Activities are grouped into 5 levels of exploration with each level introducing a slightly more advanced mode of gaze interaction.
The eye creates the stimuli – Gaze Response activities allow users to explore cause and effect; when they look, something happens! When they look away, it stops!
Gaze responsive objects – Gaze Interaction activities introduce some of the interaction methods of eye gaze such as dwell activation and targeting. These apps allow users to explore how their gaze can trigger a response from the objects in the screen.
Gaze Region activities stimulate visual attention by encouraging users to target specific areas of the screen and improve their gaze control skills. Level 3 activities help to develop the targeting and attention skills necessary to achieve a robust calibration.
Gaze Exploration activities are designed to promote exploration and play, encouraging engagement with a wider area of the screen.
Gaze Control activities can help users achieve greater control, a higher degree of accuracy and a more detailed understanding of the dwell and switch activation functions.
Sensory Eye FX 2
- 30 activities grouped into 5 levels of exploration
- Eye Gaze control software
- Media Library
- Realtime Heatmaps
- Customisable Content
- Screen Recordings